Steel & Steed Released!

Lords and Ladies!  After a long journey we have finally reached the place of competition.  Let the Tournament begin!

You now have the chance to test your mettle, stare down your challengers, and ride to fame and fortune!


Gods Eye Games is happy to present our newest offering.  Written by our own Joe Veltre.  We bring you Steel & Steed.

Within this book you will find the rules to help you create a knightly tournament worthy of a noble such as yourself. It is here that you will be given the tools to create one day competitions, large events testing the skill and merit of the bravest of knights or even run an ongoing campaign that will allow you to grow your house and become the envy of all the kingdoms across the land.  Sharpen your blade and ready your steed, honor and glory are yours for the taking!

Months in the making, laboriously produced, and brought in from distant lands Steel & Steed is now officially available to purchase in our webstore and from our European partner.

Head over to the store page to find a print version, a digital PDF version, and a card deck accessory along with a bundle deal where you can pick them all up together.  The webstore is the only place you will currently find a digital download of our latest release.

This is an exciting moment for us at Gods Eye Games as this is the second title in our library of games we intend to bring to you in the months and years to come.  We are very pleased with the final product and when you look at it with Sons of Mars you’ll be sure to notice the additional efforts we put into this title.

In celebration of our launch we are offering everyone a chance to pick up both Steel & Steed and Sons of Mars on discount.  Purchase one book or bundle and receive $10 off a second book or bundle.  Its a great chance to pick up Sons of Mars along with Steel and Steed.  Use the coupon code JOUST at checkout.

Try not to be this guy.  Don’t delay, we are only going to run the sale for a limited time.

We are also opening up international shipping at this time.  So if you want to support us directly we are happy to ship worldwide. Not withstanding please go check out the fine selection of figures at Northstar that can be used to create your tournaments and campaigns.  Don’t hesitate to order from the good folks at Northstar their international shipping prices will be hard for us to beat.

It’s a jubilant time here thanks to our outstanding community of enthusiasts and fans.  If you like campaigns, events, and tournaments there is something for you in Steel & Steed or Sons of Mars.  We encourage you to join with our friends on our company Facebook page and the game pages linked there.  We are on a crusade to create wonderful games and we would love to have you with us.  Thank you for your support of our enterprise.

Gods Eye Games to publish Contact Front

Gods Eye Games is excited to announce that we are entering into a new genre of wargaming with an agreement to publish Contact Front, a modern warfare ruleset.

Contact Front, a creation from the mind of Carl Titterington, is a platoon level modern game which puts the player in the position of platoon commander. 

This tactical game allows players to set objectives that are related to the amount of support they have access to.  Once the game starts players will be challenged with striking a balance between completing objectives and getting your troops home safely.  The asymmetric nature of modern warfare requires that players consider victory in different terms than traditional contemporary World War conflicts.

Fancy something different, then there is always the role of commanding a force of insurgents. Outmanned and outgunned, players must use different and often unorthodox tactics to achieve victory when the terrain might be the only element in your favour.

A game designed to make players think about the tactical elements of modern warfare as well as the personal side of war, Contact Front offers players an enjoyable, narrative driven game!

The author of Contact Front, Carl Titterington, now joins our illustrious, Joe Veltre, in bringing new, interesting, and varying titles to our growing collection of games that strive to be detailed enough for enthusiasts, flexible for your needs, all the while creating a thrilling and enjoyable game.

Since leaving the Royal Navy in 2010, Carl has immersed himself in many areas of the wargaming hobby including writing historical fiction, podcasting, and running a YouTube Channel.  A painter and gamer, Carl brings his experience of serving in the Territorial Army to write this set of modern platoon level rules for war gaming.  

Gods Eye Games has jumped at the chance to work with Carl.  We will be bringing the game to you later this year and it will be available in the UK, Europe, The United States, and the rest of the world through http://www.godseyegames.com webstore and our distribution partners in the UK and elsewhere.

The initial release of Contact Front will include all the core rules to play and feature a selection of combatants from the period following the events of September 11, 2001 including coalition forces of the UK, the United States, and Taliban forces of Afghanistan   In a series of future releases Carl will be revisiting Afghanistan in depth, expanding into the conflict in Iraq, and other Middle East conflicts such as the Syrian Civil war.  Future releases will include new combatants, expanded force lists and coalition allies, along with scenario and theatre specific missions.

The first supplement, planned for 2020, will be focused on Special Operations.  In this supplement you might find yourself conducting combat operations in the caves of Afghanistan, running counter terrorism operations on the home front, protecting the high seas from piracy, or operating deep into enemy territory whilst coordinating local allies.

Contact Front will offer you a new take on modern warfare exploring the most current conflicts along with all the challenges of achieving victory in the asymmetric environments of our contemporary conflicts.

Stay tuned to our news feed here at Gods Eye Games or follow along with us on Facebook for all the latest developments regarding bringing Contact Front to you in print and digital formats.

If you want to get engaged with fellow enthusiasts and the game designer himself, Carl, head over to The Official Contact Front Wargames Rules Group.  See what’s going on with the game development, what fans are doing with miniatures and terrain, and participate in the discussion about all things Contact Front.

Gods Eye Games off to Tournament

Greetings fellow Dominus.  Today we bring to you some bonus content.  A look back behind the scenes at Joe and Scott preparing for the launch of our business and website.  As we described in our first Casualty Report we felt it was important to create some high quality imagery for our endeavor.  To that effect we decided we would do a photo shoot with Joe’s new arena.  There was a lot of going back and forth to put this together but we are pleased with the initial results.

Here is a full video review done by Joe.  It is live at The Acceptable Casualties YouTube channel.  It contains information about how it was modeled and painted along with a piece by piece look at its components.   The 3D design was provided in consideration by Lovecraft Design & Manufacture, because Joe wanted it no matter what, and because it is awesome!

You’ll note the arena features prominently on our website so we wanted to give credit where it is due.  It’s a fantastic piece of terrain.  If you have one, we are sure your gladiators will fight more glorious battles when playing Sons of Mars.  Its a quality terrain piece we got to have fun goofing around with.

Where's Spartacus?

The launch of the company and the roll out of the website occupied most of our time last year, but you’ll be happy to know that we have nearly completed the next project.  Steel and Steed, a knights at tournament ruleset. As we enter into Summer 2019 Joe has already completed the rules and the book will be off to the printer imminently. 

Though our love of all things Rome remains we will be changing the website up a bit to reflect not only the spectacle of the arena but the pageantry of the tournament.  You’ve probably seen pictures of some of the miniatures Scott has been painting that will be featured in Steel & Steed over on our Facebook page.

We hope you will enjoy the forthcoming book and the increased production value we tried to achieve.

A Page by Page Preview of Steel & Steed

As we approach the release date of Steel & Steed we wanted to give the wargaming community a more in depth look at the content that will be in the book. In the video link below you’ll be given a page by page preview of everything that will be in the book (excluding photos) as well some descriptions of the game play elements that make up Steel & Steed. If you have any questions about Steel & Steed feel free to email us or send us a message on our Facebook group.


Steel & Steed Preview

As we get closer to the release date for Steel & Steed we felt it was a good time to give all of you a little peak at what’s inside the book as well as what supporting items will be coming out with it alongside its release.

What’s in the Book?
When I wrote Steel & Steed the main focus was to try and give players enough content and flexibility so they could create a medieval campaign setting for knights at tournament that was of their liking. Listed below are some of the things you will find in the book that will allow you to build your own campaigns and tournaments to fit your needs as a player.

– Rules for tournaments
– Wargaming rules for Jousting, Archery, Melee and Mounted Combat.
– Options to create your own Knight and apply specific skills and equipment to give each player their own unique feel.
– 4 different breeds of horses to choose from as well as 12 skills that they can be trained in.
– Over 60 Unique Skills and Abilities.
– Over 30 Weapons with different strategic choices for melee, jousting and archery.
– A fully fleshed out campaign system for building and growing your Knightly House.
– 30 custom built NPC Knights that can be used in campaign play or quick play games.
– Rules for honor duels, courting fair maidens, gaining titles, ransoms and much more…

Supporting Steel & Steed at Release
The day Steel & Steed releases players will have access to free downloadable tools and content as well as the option to buy our PDF card decks. There will be a free PDF that contains a QRS, knight profile sheet, house management sheet, and a tournament rules pack for those of you who want to play at your gaming clubs. We will also have a our “Essentials” card deck for purchase. In this deck you will find cards for all of the abilities and weapons that are in the book.

As we get closer to our release date keep an eye out for more information about Steel & Steed. We plan on doing a more detailed video preview of the book as well as some other content on playing the game and creating the tiltyard. Until then, keep your blades sharp my Lords and Ladies!

Sons of Mars Campaign – Regional Event / June

Our Lanistas have had two weeks to forget about their failures at the local event where neither ludus came away with a victory. Now the focus turns to the regional games of Capua. Prior to entering this event Vin decided to purchase an animal pen and fill it with a Rhino. A risky purchase at such an early stage in our campaign but it could pay dividends if it preforms well in the arena. Besides that both ludus’ have not made any new purchases this month.

In this regional event the players have submitted enough gladiators to participate in 4 out of the 6 matches. Below is a list of the match ups with the play by play in the following section.

Opening Match – Rhino (Vin) vs Champion Murmillo (Pg. 64)
Second Match – The Moor (Dimachaerus / Vin) vs Regional Dimachaerus (Pg. 62) vs Local Thracian (Pg. 58)
Third Match – Duostickius (Dimachaerus / Scott) & Caesar Choppius (Scissor / Scott) vs Champion Secutor (Pg. 63) & Local Cestus (Pg. 60)
Primus – Slothius (Murmillo / Vin) vs Local Secutor (Pg. 58)

Opening Match
Before the match had even started the drama had begun. Vin decided to bet 30 coin on his Rhino, which is no cheap sum this early in the game and after the first round it seemed like it would be a safe bet. In the first turn the Rhino charged the Murmillo knocking him to the ground and would have killed him outright if not for the 3 saves that he made from the prone position. With a little bit of luck getting to his feet followed by a series of precise attacks the Murmillo was able to score 4 wounds on the Rhino and shift the balance of power. Over the next 6 rounds both the Murmillo and Rhino danced around the arena in a series of quick combats followed by pushing a jockeying for position. The wounds were slowly coming off both combatants and in round 7 & 8 the unthinkable happened. On 3 consecutive push attempts by the Rhino the Murmillo was able to roll a 10 and win each STR test, putting the beast in a position where he couldn’t get its charge into combat off. With both combatants left with only one wound apiece the Murmillo was able to land the killing blow in round 9 and stand victorious as the crowd rained down applause for his stellar performance.

Second Match
This contest was scheduled to be a One vs Two with the Moor facing off against the Regional Dimachaerus and the winner would then face the Local Thracian. Initially things started off well for the Moor as he was able to land two blows early and gain a slight advantage over his foe. Going into round 2 The Dimachaerus nearly ended the fight with a deathblow but failed his AGL test of a 10+. Needless to say the Moor was rattled and lost a bit of his moxie for the remainder of the contest. Over the next 2 rounds The Moor was battered by a serious of critical successes in combat and took double damage on 3 occasions until he was finished at the end of round 4. A truely dominant performance by the Regional Dimachaerus who later went on to defeat the Thracian in the second half of the match.

Third Match
Our third match, a Two vs Two, started off quickly and with a fair amount of carnage. In the first round, by winning the initiative, Duostickius & Caesar Choppius were able to double team the Champion Secutor and peel off 6 of his 9 vitality points. To answer this deed the Secutor and Cestus focused their attacks on Caesar Choppius and do a fair amount of damage in return. As round 2 got underway Caesar Choppius was able to gain the initiative and in stellar fashion he slit the throat of the Champion Secutor with a deathblow. With only the Cestus left to face off against these two seasoned gladiators the remainder of the contest went as you’d expect. For the remaining 3 rounds the Cestus was battered and pummeled until he fell to sands of the arena with no fight left in him. The crowd was given the gift of blood and carnage and the victors were awarded extra coin for their entertaining match.

In a match that we all predicted would be a cake walk for Slothius, it turned out to be a tough fought contest that was decided in dramatic fashion. In the early rounds of the match both Slothius and the Local Secutor exchanged a series of blows that left both men seriously wounded as neither gladiator could make an armor save. With both men fatigued from battle the 4th, 5th and 6th rounds saw a lot of sloppy fighting and missed opportunities as Slothius was able to knock down the Secutor twice but was unable to capitalize on his advantage before the Secutor was able to get back to his feet. As the combatants continued to fail armor saves we found ourselves in the heart of round 7 with the Secutor at 2 wounds and Slothius at 1. In a series of fortunate events Slothius was able to knockdown the Secutor for the third time in the match and land the finishing blow on a critical success while the Secutor was on his back. This match was a fantastic finish to the event and truly worthy of being called the Primus.

With the July games on the horizon both Scott and Vin are now making plans to acquire some new slaves to grow their ludus’. In the mean time it looks like the gladiators will be getting fed Rhino meat until the next time they are sent out to the sands of the arena.